Metadata
Variables can be tagged with a variety of MetadataFlag
values. These
flags primarily allow an application to tell Parthenon to apply certain
behaviors to each field.
Dependency Management
Several packages may add variables of the same name. These metadata
flags tell Parthenon
how to resolve conflicts.
Private
: private metadata means a variable is package specific. The package name is prepended to the variable name, like a namespace. Two different variables can have the same name if they live in different packages.Provides
: variables with this metadata are shared, and demand they be the only ones to provide a variable. The metadata of these variables takes priority. If two packages provide the same variable with the Provides metadata, an error is raised at runtime. Provides is on by default unless overriden by another flag.Requires
: variables with this metadata flag are not added by a package. The package simply declares it expects the variable to exist and if it doesn’t, an error is raised.Overridable
: Variables with this metadata flag are provided by the package that registers them unless another package provides said variable (with the Provides flag), in which case, that other package determines what happens to that variable. If two packages request an Overridable variable, but it is not provided, it’s undefined behaviour and Parthenon warns as such.
Variable Topology
Topology essentially specifies on which place on the finite volume grid
the variable is defined. These fields specify what index space the
variable is allocated over. E.g. Metadata::Cell
specifies that the
variable is allocated over the cell index space in each block.
The following fields specify the topology of the variable, and are mutually exclusive:
Metadata::None
: no topology specified. The variable could be anywhere, or location is not a meaningful concept for this variable.Metadata::Cell
: The variable is defined on cell centers. The variable is likely volume-averaged.Metadata::Face
: The variable is defined on cell faces. The variable is likely area-averaged.Metadata::Edge
: The variable is defined on cell edges. The variable is likely length-averaged.Metadata::Node
: The variable is defined at nodes, i.e., cell-corners. The variable might be volume-averaged, or defined pointwise.
Variable Behaviors
These flags can be used to tell an application code how to treat a variable in relation to the problem.
Metadata::Advected
implies a variable is advected with the flow of another variable, e.g., a velocity.Metadata::Conserved
implies a variable obeys a conservation law.Metadata::Intensive
implies that the value of a variable does not scale with volume.Metadata::Sparse
implies that the variable is sparse and hence it may not be allocated on all blocks.Metadata::ForceAllocOnNewBlocks
forces allocation of a sparse variable on any newMeshBlock
that may be created through AMR or load balancing.
Output
These flags specify how a variable interacts with I/O. Enable them to enable output properties.
Metadata::Restart
implies a variable is required in restart filesMetadata::CoordinatesVec
implies a variable should be used todescribe coordinate positions of nodes. Must be a node-centered variable with 3 components.
Tensor properties and boundaries
For multidimensional variables, these flags specify how to treat the individual components at boundaries. For concreteness, we will discuss reflecting boundaries. But this may apply more broadly. A variable with no flag set is assumed to be a Scalar. Scalars obey Dirichlet boundary conditions at reflecting boundaries and are set to a constant value. The following flags are mutually exclusive.
Metadata::Vector
implies the variable transforms as a vector at reflecting boundaries. And so i-th component is flipped for a boundary in the i-th direction.Metadata::Tensor
is the generalization of the vector boundary condition, but for tensor quantities.
Independent/Derived
These flags specify to an application code, and the infrastructure, whether or not a variable is part of independent state. Derived quantities can be calculated from the set of independent quantities, while independent quantities cannot. The following flags are mutually exclusive and required. All variables should be either independent or derived.
Metadata::Independent
implies the variable is part of independent state. In particular, implies data is in restart files and is prolongated/restricted during remeshing. Buffers for a coarse grid are allocated for independent variables.Metadata::Derived
implies the variable can be calculated, given the independent state. This is the default.
Communication
These flags specify both how ghost zones are treated, and whether variables are copied or not in multiple stages.
Metadata::OneCopy
are shared between stages. They are only ever allocated once.Metadata::FillGhost
specifies that ghost zones for this variable must be filled via communication or boundary conditions. This is not always required.OneCopy
variables, for example, may not need this.
Ghost Zones, Communication, and Fluxes
Depending on a combination of flags, extra communication buffers and classes may be allocated. The behaviours are the following:
If
Metadata::FillGhosts
is set, boundary conditions data is set, MPI communication buffers are allocated, and buffers for a coarse grid are allocated. These buffers are one-copy, meaning they are shared between all instances of a variable in allContainers
in aDataCollection
.If
Metadata::WithFluxes
is set, the flux vector for the variable is allocated. Note that it is necessary to set bothMetadata::WithFluxes
andMetadata::FillGhosts
to send flux corrections across meshblocks.If
Metadata::ForceRemeshComm
is set, the variable is communicated between ranks during remeshing. Variables withMetadata::Independent
and/orMetadata::FillGhost
are also automatically communicated when a block is communicated from one process to another. Other variables are not communicated across ranks, since the Parthenon model assumes that all fields are eitherIndependent
orDerived
and that theDerived
fields can be reconstructed from only theIndependent
fields by callingFillDerived
. Nevertheless, it is sometimes useful to pass certainDerived
fields between ranks during remeshing rather than rebuild them (e.g. the initial guesses for a root find that may converge slowly or not at all without a good initial guess). This flag should be used with caution, since it has the possibility the possibility to mask errors in the ``FillDerived`` implementation in downstream codes.
Application Metadata Flags
Applications can allocate their own flags by calling
Metadata::AllocateNewFlag("FlagName")
. For example:
using parthenon::Metadata;
using parthenon::MetadataFlag;
MetadataFlag const my_app_flag = Metadata::AllocateNewFlag("MyAppFlag");
These can be used in all the same contexts that the built-in metadata flags are used. Parthenon will not interpret them in any way - it’s up to the application to interpret them.
A user-registered metadata flag can be retrieved from the infrastructure by, for example:
MetadataFlag const my_app_flag = Metadata::GetUserFlag("MyAppFlag");
Note that this call will return an error if a flag is requested that hasn’t been registered.
Flag Collections
The Metadata::FlagCollection
class provides a way to express a desire for
a collection of Parthenon
fields that satisfy some combinations of
MetadataFlag
s. In particular, a FlagCollection
specifies for a
desire for fields with:
At least one of the flags in the
Unions
property of theFlagCollection
All of the flags in the
Intersections
property of theFlagCollection
None of the flags in the
Exclusions
property of theFlagCollection
Flag collections can be constructed from a C++
standard library container of MetadataFlag
objects, or simply a
comma separated list of them. For example:
using parthenon::Metadata;
using parthenon::MetadataFlag;
using FS_t = Metadata::FlagCollection
// Constructor from a container
FS_t set1(std::vector<MetadataFlag>{Metadata::Cell, Metadata::Face});
// Constructor from a comma separated list
FS_t set2(Metadata::Requires, Metadata::Overridable);
By default constructor arguments go into the Intersections
property
of the FlagCollection
. However, if a container is passed into the
constructor, you can also pass in an optional boolean flag to specify
whether or not you want to match any flags instead of all
flag. This adds the constructor arguments to the Unions
property of the FlagCollection
.
// Implicit construction from a container, which
// requests EITHER the following flags instead of BOTH
FS_t set2({Metadata::Independent, Metadata::FillGhost}, true);
The flags contained in the Unions
, Intersections
, and
Exclusions
properties of the FlagCollection
can be extracted via
equivalently named accessors, which return a std::set
. For
example:
const std::set<MetadataFlag> &u = set1.Unions();
const std::set<MetadataFlag> &i = set1.Intersections();
const std::set<MetadataFlag> &e = set1.Exclusions();
For the most part, you should not need these accessors. They are used by Parthenon internal functions, such as variable and meshblock packing, to compute the correct variables to pack.
You can add flags to these property fields with the TakeUnion
,
TakeIntersection
, and Exclude
methods. These methods take
either a standard library container of metadata flags, or another
FlagCollection
instance. For example, you could write:
FS_t my_set;
my_set.TakeUnion(std::vector<MetadataFlag>{Flag1, Flag2});
my_set.TakeIntersection(Flag3, Flag4);
my_set.Exclude(Flag5, Flag6);
which expresses a desire for particles/fields with EITHER Flag1 or Flag2 AND Flag3 AND Flag4 and NOT Flag5 or Flag6. Note that these methods accept standard library containers as well as simple comma-separated lists.
The FlagCollection
class supports algebraic operations, although they are
not entirely consistent with standard arithmetic order of
operations. In particular:
// this could also be auto s = set1 || set2;
auto s = set1 + set2;
produces a set s with the a unions field which is the set union of the union fields of set1 and set2. However,
// this could also be s = set1 && set2;
auto s = set1 * set2;
Produces a set s with a “unions” field of set1 and an intersections field containing the original intersections of set1, and the intersections of set2.
auto s = Set1 - Set2
Produces a set s with the “unions” and “intersections” fields of set1 and an exclusion field containing set1’s exlcusion field as well as ALL THREE fields (union, intersection, exclusion) contained by set2.
This feels unintuitive, but it makes expressions like
auto s = FS_t({Flag1, Flag2},true) * FS_t({Flag3, Flag4}) - FS_t({Flag5, Flag6})
behave in an intuitive way. This translates to a desire for particles/fields with EITHER Flag1 or Flag2 AND Flag3 AND Flag4 and NOT Flag5 or Flag6.
When in doubt about arithmetic with FlagCollections, aggressively use parenthesis to enforce the order of operations you expect.
Note that the unary inverse operator is not supported.